Archive for category news
Google Tech Talk: The Video
I gave a talk at Google about two months ago, and now it is finally online. It is embedded here for your viewing pleasure. The whole thing is about an hour long, so please make yourself a bowl of popcorn, sit back, and enjoy.
Google Tech Talk Summary and Pictures
To sum up: my Google Tech Talk went extremely went. The talk was part of the User Experience Brownbag series, so my audience of at least fifty people (pretty much a full room complete with four sites that teleconferenced in) was at least familiar with the topic area I spoke on.
The talk itself went wonderfully. I felt like I got into “the zone” of presenting that enabled me to speak smoothly, make eye contact, and be funny, informative, and interesting all at the same time. Both Ricardo, my host at Google, and Alden, the colleague I am on traveling on business with, also said the talk went well. I had a few people ask questions, and I thought they were intelligent.
As a company to work for, Google has rocketed to the top of my list. The exciting atmosphere, beautiful campus, ample resources, free food and drink, and all the perks are absolutely incredible. It is not a matter of whether I want a job at Google, but it’s a matter of whether I can get a job at Google. It’s all of the dot-com excesses that Silicon Valley is famous for, but well-managed and unlikely to implode anytime soon.
I hope to get a copy of the video soon (they have people whose job it is to do this kind of recording). However, the video needs to be processed, which may not happen until January because of the Christmas holiday and everyone taking vacation. As soon as it’s ready, though, I hope to help Google get it up on YouTube.
For now, many thanks to Ricardo for giving me this amazing opportunity to speak along with showing me around campus and talking about Google. Ricardo was the ultimate Google host!
Now, for pictures. Click on the thumbnails to see the full view.
Across the street shot of one of the main Google buildings.
A small part of the main Google campus, nicely landscaped. There is so much more than what this picture shows.
Another part of the Google campus, with the building primarily used for the Google Maps team.
Right outside of the Android development building – the Android logo with the three pastries the software releases have been named after – donut, cupcake, and eclair.
It was suggested that I stick my head through the donut hole for a picture. Yeah, that’s not ridiculous.
Inside the Android building, a big metal sculpture of the Predator from the movies. Next to me is Ricardo, my host at Google and good friend from George Mason University.
Fun Facts About Google
Firstly, my Google Tech Talk went really well. I will have more about that (including pictures) soon. In the meantime, here is a list of amazing things about Google that really make me want to work there.
NON-FOOD PERKS
- The solar panels charging the electric cars that any Google employee can borrow to run errands FOR FREE.
- The two fitness pools outside staffed by a full-time lifeguard (Mountain View law).
- The plentiful pool and foosball tables – I even spotted a few outside on a deck.
- The coupons employees get for free full-body massages. And the sporadic massage chairs that employees can use whenever for free.
- The dog-friendly campus, which means that anyone can bring their dogs to work.
FOOD
- The food every hundred feet that consists of at least drinks and snacks.
- The cafeterias are always open during the workday and are completely free.
- The main cafeteria that color-coded its food so that green is healthy, red is unhealthy, and they publish stats from the past month about how healthy the cafeteria has been.
- The all-vegetarian cafeteria and the burrito place that the Google founders had built and modeled after their favorite burrito restaurant.
CAMPUS
- The dinosaur skeleton right outside of the Googleplex (they actually call it that).
- The all-metal Predator sculpture that is in the Android developers building.
- The small garden on campus that is a pilot project with the University of California for urban gardening in third world countries.
- The memorabilia from Wargames that the director and producer brought when they came to speak about the movie’s 20th anniversary.
- The meeting spaces that appear out of nowhere but are freely available to use.
- The Android sculpture they have with their various software releases, all code-named after baked goods (cupcake, eclair, and donut).
- The projector in the lobby that projects recent Google searches once a second on the wall (there is a pretty good dirty words filter, though).
Summer doldrums: Other blogs to read
Posted by jasonwong in neuroscience, news on August 15th, 2009
Sorry for the lack of updates recently! Summer has taken its toll on my motivation, effort, and interest in anything other than being lazy. In that spirit, I present to you a few cognitive science-related Top Ten blog lists from Blogs.com:
Enjoy!
Dissertation: Defended!
Exciting news! Last Friday (March 27), I defended my dissertation and passed with flying colors. This means that I’m effectively a Doctor once I jump through a few more hoops. I still don’t know if it’s settled in yet, but I’m still making everyone I know call me Dr. Wong anyway.
In terms of site news, I’ll be focusing on finishing up my dissertation and other projects I have going at George Mason University, so I doubt I’ll be posting much on the site in the near future. I do hope to get back to the site soon, though.
Also, for anyone interested, here is the abstract of my dissertation:
Exploring Memory-Driven Contributions to Oculomotor Capture by Objects and Locations
Various models of saccade programming provide a framework for understanding the interaction between task-irrelevant stimulus saliency signals and task-relevant target-driven signals in a visual search task. Recently, Olivers, Meijer & Theeuwes (2006) found evidence for a new source of task-irrelevant oculomotor capture: an object memorized for a non-search task can capture the eyes during search. Additionally, other research has shown an effect of location memory on saccade programming (Theeuwes, Olivers & Chizk, 2005). Here, four experiments were conducted examining the role of memory-driven factors in visual search by including memorized objects and locations in displays with abrupt onsets, which have a strong ability to capture the eyes involuntarily. Results showed that both memorized objects and locations attract the eyes. Memorized objects capture the eyes at nearly the same rate as abrupt onsets, and the combination of the two events leads to even greater capture. Abrupt onsets captured the eyes at a greater rate when they coincided with the memorized location as well. Results across all experiments are combined into a model of saccadic programming that accounts for competing goal-driven, saliency-driven, and memory-driven signals. This model combines the temporal and spatial dynamics of saccadic signals and outlines how multiple factors interact to trigger a saccade.





